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Third-Person Cover System


An Unreal Engine 5 project built upon ALS v4.

Cover System demo A cover mechanic inspired by Grand Theft Auto & Red Dead Redemption series.

Key Features


Description


This project implements a cover system in Unreal Engine 5, allowing the player to attach to walls and traverse along them laterally while maintaining the ability to free look, aim, and shoot. The mechanic is inspired by the cover systems found in the Grand Theft Auto and Red Dead Redemption series.

Technology


Unreal Engine 5 Advanced Locomotion System V4 Blueprints

Development & Features


Functionality Overview


Video


Demonstration of the Third-Person Cover System in action.